Hi, I'm Dennis Christodoulopoulos!
I'm an aspiring game developer with a background in Computer Engineering and Informatics from the University of Patras in Greece. I'm currently working on my thesis by developing educational material in Unity, which has further fueled my passion for game development.
I’m actively growing my skills in Unity, C#, and Blender, and my goal is to bring creative ideas to life and craft fun, engaging experiences that anyone can enjoy.
In my portfolio, you’ll find Critter Collector, a demo project that showcases much of what I’ve learned so far, from 3D modeling and animation to scripting and design. Everything in the game was created by me (with a little help from the Unity Asset Store).
You’ll also see GrubHub, a top-down roguelike-style game I created during my very first week-long Game Jam, an experience that really pushed my creativity and rapid development skills.
Finally, I’ve included some smaller projects developed during my thesis work. While less polished, they reflect my focus on mastering the fundamentals and building clear, beginner-friendly educational content.
Thanks for checking out my work :D I'm excited to keep learning, growing, and contributing to the world of game development!